
By explaining their futures, instead of showing the events leading up to those futures, it leaves just what happened to the designers of the unreleased KOTOR III. In-game, the game ends with Darth Traya revealing the party member's futures. The originally planned ending would have provided in-game fates - and in many cases, deaths - for all of the characters who travel with the main player character. Also, some of the content from the game proper appears to be missing however, much of it can be found inside the game files. The game contains a sizable number of bugs, which occasionally cripple game play. LucasArts pressured developer Obsidian Entertainment to finish the game for a 2004 holiday release, leading many to speculate that the development had been rushed. There has been some controversy regarding this content. Remove this notice when finished.Ĭut content from Star Wars: Knights of the Old Republic II: The Sith Lords refers to content which was originally intended to appear in the video game Star Wars: Knights of the Old Republic II: The Sith Lords but was not included in the game, or content which can be found in the game files but was not incorporated into the game. Help us improve this article by referencing valid resource material. This article needs appropriate citations. This article is in need of referencing per Wookieepedia's sourcing guidelines. You, who awakened her to what life is.Help me, Obi-Wan Kenobi. Moreover, Traya states that "She will miss you, and think of you often. Mira will go on to be a great Jedi Knight, forsaking the hunt in favor of living life, and will ultimately willingly sacrifice herself to save others.On a light side run, the fates of several of the Exile's companions as foretold by Traya are heartwarming, if a touch bittersweet.The Exile was not only all Kreia wished to be, a triumphant and enlightened hero overcoming the destiny the Force set out for them, they were also Kreia's last and best apprentice, the one who was very literally bonded to her heart. Despite all of her evil plans, her nihilistic philosophy and her callous usage of the Exile for her own schemes, Kreia states she would have killed the entire galaxy only to save them. Even during the final showdown in Trayus, where the orchestrator of the entire game has brought the Exile under threats of dying, Traya reveals that she genuinely loved the Exile.And Carth would leave a message which is simply: "Tell her Carth Onasi is waiting for her." If Revan was set as a light side female, the exile would meet with Carth Onasi near the final mission.The commander asks you if they have to charge through, wanting their sacrifice to mean something. The path is mined, and you remember this as an unnecessarily, pointless feint where the soldiers died in vain. When entering the Sith Tomb, one vision makes you revisit Dxun, the bloodiest part of the Mandalorian Wars, is deeply touching.It is perhaps ironic that the most beautiful description of the Force comes from a woman who hates it above all else.

It is the rising swell at the end of life, the promise of new territories and new blood, the call of new mysteries in the dark. It is the eye of the storm, the passions of all living things turned into energy, into a chorus. Kreia: It is like a cloud, a mist that drifts from living creature to creature, set in motion by currents and eddies. Or: It is so many things, yet you know when you feel it, without question.

Or: The warmth of the sun without the glare - you can feel its light and its heat, but there is no harshness to it. Or: It is like a current that passes through you, and carries you with it to all the places it touches.

Exile: Imagine awakening, and hearing the heartbeat of the galaxy for the first time.
